begintownscript;

variables;
 
 body;
 
beginstate INIT_STATE;
 
set_name(8,"Sikitho");
  
if (get_flag(4,15) == 3){ 
pause(8);
 text_bubble_on_char(8,"Welcome back!");
 
force_instant_terrain_redraw();
 pause(8);
 erase_text_bubbles();
 pause(3);
 }break;
 
beginstate EXIT_STATE;
 break;
 
beginstate START_STATE;
 break;
 
beginstate 10;
 message_dialog("And so you set out to do more adventurer things. Who knows what you will do next.","You might realign a goblin's bone structure, or you might go into the Sirithic Jungle. Either way...");
 
message_dialog("THE END...","");
 
pause(3);
 move_to_new_town(17,1,1);
 break;
 